SDK Configuration
The SDK has a some global parameters that you can change to configure the application runtime.
Game scene
Logic Scene -> Controllers -> Game Controllers
These properties control the scene that loads when the application is run on the ARML. There are some other parameters that control the game startup, including:
- Load on start: Checked by default. Developers may uncheck this to debug the runtime of the SDK without loading a game scene.
- Fade to Black settings: These change the transition effect for starting the game.
Voice Control settings
Logic Scene -> Lantern -> Lantern Canvas -> STT Mic
These properties activate or deactivate voice control in the application.
Visual style settings
Logic Scene -> Lantern -> Lantern Canvas
The “Vignette” and “Crosshair” objects have properties that allow the user to change the visual styles of the vignette and crosshair graphics used in the ARML projections.